Voidforged
 Build channel live // Vertical slice 001
Vertical Slice · v0.15.2 · 27 Oct 2026 15:42

VOIDFORGED

Forge your build.
Breach the Void.
Extract — or die.

A loot-driven extraction bullet-heaven set aboard a derelict megastructure overrun by a corrupted machine intelligence.

Windows 10/11 · 64-bit · 272 KB

The launcher checks for new builds, installs them, and starts the game — and when the launcher itself changes it replaces itself, so you only ever download it once.

Linux: grab the Linux launcher — updates the game and itself, then starts it.

No launcher? Extract the .tar.gz and run ./Voidforged.x86_64. Shell version if the window misbehaves.

Or grab the build directly — Windows ~36 MB / Linux ~53 MB
Single-player Top-down swarm combat Windows · Linux 64-bit Self-updating launcher
[ 01 ]  Manifest

What’s in this slice

Eight systems · one run loop
01Movement

Aim & auto-fire

WASD steers, the rig fires where your cursor points. Momentum is survival — plant your feet and the void takes them.

02Pressure

The swarm adapts

Chasers and brutes first. Then spitters that hold range, bombers that detonate in chains, and flayers that blink behind you — all telegraphed before they land.

03Economy

Salvage that must be extracted

Loot isn’t yours until it clears the ring — and the ring only opens in timed windows. Everything carried is a bet against the clock.

04Build

Level-up build choices

Every level forks the run: stack damage, widen the spread, or buy the seconds you’ll need later. Choose fast.

05Threat

Breach the Warden

An elite guardian seals the deep sectors. Break it for the richest haul in the slice — or route around and stay poor.

06Stakes

Death costs you everything

Die in the dark and the haul dies with you — unless you’ve already paid the Forge for insurance.

07Meta

The Forge remembers

Banked salvage buys permanent modules between runs: plating, weapon calibration, thrusters, and a bigger slice of the next haul.

08Depth

Rare and relic augments

Sixteen augments across three tiers. Relics only surface once your bank runs deep enough — and they change how the rig fights.

[ 02 ]  Evidence

From the slice

Captured in-game · not mockups
Third-person swarm combat in the derelict arena: muzzle flash, salvage orbs and a closing swarm
Contact — the swarm closes while you spend the seconds you needed
A late-run swarm massing around the player
Pressure — density climbs the longer you stay
The hangar screen where banked salvage is spent on the Forge
The Forge — banked salvage becomes permanent

Captured on the 0.4 deck — the three 0.5 layouts are charted below.

[ 03 ]  Deck plans

Three decks, not three arenas

Top-down · generated from the game's own bitmap

Every deck is rooms joined by six- to ten-metre passes, with pillars that break sightlines. The swarm routes through the same gaps you do, so a corridor is both your escape and its funnel. The extraction pad is never next to where you spawn.

Top-down plan of the Crossfire deck: a central plaza with four bridges to four chambers

CROSSFIRE

421 plates

A plaza and four bridges. Every route crosses the middle, so every fight does too.

Top-down plan of the Foundry deck: a long hall flanked by two bays with narrow doors

FOUNDRY

420 plates

One long hall, two bays, two doors. The doors are the only safe ground — and the only way out.

Top-down plan of the Spine deck: three rooms joined by three narrow passes

SPINE

474 plates

Three rooms, three passes. The pad is at the far end, so extraction is a decision, not a wander.

[ 04 ]  Interface

Controls

Mouse aims, keys move
W A S D Move
MOUSE Aim & pick target
SPACE Dash
E Hold to extract
CLICK  /  1 2 3 Pick upgrade
R Redeploy
M Mute audio
ESC Pause · volume · quit
F8 Report a bug
[ 05 ]  Briefing

First run

Risk / reward in three moves

Get in

Keep moving and let the auto-fire work. The opening minute is about not dying, not about looting the floor.

Grab salvage

Walk over drops to collect. The deeper you push, the richer the haul — and the further you are from the extraction ring when it goes wrong.

Decide when to leave

Hold E at the ring to bank the run. Greed is the only enemy you carry back.

⚠ Unsigned build

Windows SmartScreen may warn on first launch. Click More info → Run anyway.

No installer required — unzip the archive anywhere and run Voidforged.exe. Your saves and settings stay local to that folder.

Patch notes travel with the build — the launcher keeps the full history. This page only publishes the current build.